This is page contains raw error codes. It is meant as a software developer reference, not a customer support site.
Code | HRESULT | Description | #define |
---|---|---|---|
1 | 0x887C0001 | The application has exceeded the maximum number of unique state objects per Direct3D device. The limit is 4096 for feature levels up to 11.1. | D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS |
2 | 0x887C0002 | The specified file was not found. | D3D11_ERROR_FILE_NOT_FOUND |
3 | 0x887C0003 | The application has exceeded the maximum number of unique view objects per Direct3D device. The limit is 2^20 for feature levels up to 11.1. | D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS |
4 | 0x887C0004 | The application's first call per command list to Map on a deferred context did not use D3D11_MAP_WRITE_DISCARD. | D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD |
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