This is page contains raw error codes. It is meant as a software developer reference, not a customer support site.
|1||0x887C0001||The application has exceeded the maximum number of unique state objects per Direct3D device. The limit is 4096 for feature levels up to 11.1.||D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS|
|2||0x887C0002||The specified file was not found.||D3D11_ERROR_FILE_NOT_FOUND|
|3||0x887C0003||The application has exceeded the maximum number of unique view objects per Direct3D device. The limit is 2^20 for feature levels up to 11.1.||D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS|
|4||0x887C0004||The application's first call per command list to Map on a deferred context did not use D3D11_MAP_WRITE_DISCARD.||D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD|